Sunday, December 13, 2009

Final Game Making....


Here are the final game(making screen shot)





Stage 3

Here are some sketches which I done for stage 3.... Sorry for the bad drawing...






Sunday, November 15, 2009

Sunday, November 8, 2009

Backbone research(action scripts)

Backbone Research
Action Scripts for “Nature vs. Homo sapiens”

Sample 1 :
stop();
var blood = 40;
var maxSpeed = 16;
var minSpeed = 2;
gametime = 30;
var music = new Sound();
music.attachSound("music");
music.start();

for (var i = 0; i var mc = this.attachMovie("blood", "blood"+i, i);
mc._x = random(Stage.width);
mc._y = random(Stage.height);
mc.speed = random(maxSpeed-minSpeed)+minSpeed;
var size = random(2)+1.5*(random(4));
mc._width = size;
mc._height = size;
}

function moveBlood() {
for (var j = 0; j var mc = this["blood"+j];
if (mc._y mc._y += mc.speed;
} else {
mc._y = random(Stage.height)
mc.speed = random(maxSpeed-minSpeed)+minSpeed;
mc._x = random(Stage.width);
}
}
}
function countDown(){
gametime -= 1;
if(gametime <= 0){
clearInterval(t2);
attachMovie("gover","gover",_root.getNextHighestDepth());
gover._x = Stage.width/2;
gover._y = Stage.height/2;

}
}

t2 = setInterval(countDown, 1000);


Sample 2 :
var speed = 5;
var bc = 0; //bc is bulletcounter
var m;
var bulletno = 0; //'0' for default bullet
var bulletname = "herobullet";
var life = 30;
var k = new Object();
var music = new Sound();
music.attachSound("explode");

onEnterFrame = function(){
if(_root.gameover==false){
if(Key.isDown(Key.RIGHT)) {
this._x += speed;
}if(Key.isDown(Key.LEFT)) {
this._x -= speed;
}if(Key.isDown(Key.UP)) {
this._y -= speed;
}if(Key.isDown(Key.DOWN)) {
this._y += speed;
}
if(Key.isDown(50)) {
bulletno = 2;
}else if(Key.isDown(49)){
bulletno = 1;
}
if(Key.isDown(Key.SPACE)){
if(bulletno == 1){
bulletname = "herobullet";
}else if(bulletno == 2){
bulletname = "herobullet2";
}

music.start();
m = _root.attachMovie(bulletname,"hb"+bc,
_root.getNextHighestDepth());
bc ++;
m._x = this._x;
m._y = this._y;

m.onEnterFrame = function(){
this._y -=20;
for (var j=1; j<=10; j++){
if (this.hitTest(_root["c"+j])){
_root["c"+j].damage += this.power;
_root["c"+j].gotoAndPlay(2);
this.removeMovieClip(); //remove bullet
}
}
}
}
}
}

Sample 3 :
stop();
var speed1 = (random(10)+5)/10;
var alreadyhit = false;
var t1 = setInterval(fire, 3000);

onEnterFrame = function () {
if (_root.gameover == false) {
this._y += speed1;
if (this.damage>=10) {
this.damage = 0;
//reset damage to 0
this._y = -50;
//place enemy on top
_root.score += 1;
}
if (this.alreadyhit == false) {
if (this.hitTest(_root.h)) {
//trace("hit!");
_root.score -= 5;
this.alreadyhit = true;
this.gotoAndPlay(2);
_root.h.life -= 5;
_root.lifebar._xscale = _root.h.life;
if (_root.h.life<=0) {
_root.gameover = true;
_root.gotoAndPlay(2);
}
}
}
if (this._y>Stage.height) {
this._y = -10;
var i = this.id;
_root["b"+i]._y = -10+(this._height/2);
_root["b"+i].alreadyhit = false;
}
}
};

function fire() {
if (_root.gameover == false) {
var f = _root.attachMovie("bullet", "b"+_root.bc, _root.getNextHighestDepth());
f._x = _x;
f._y = _y+(_height/2);
_root.bc++;
}
}

Proposal

DIGITAL MEDIA

Proposal
Game Name: Nature vs. Homo sapiens
Genre: Shooting Game
Game Platform: Shooting Game
Game Mode: Single Player
Game Input: Keyboard

Treatment
-This game is about flora and fauna are against the human’s activity which destroying their habitat. The theme “Peace” will be from their point of view where they want peace from human who are destroying their life and habitats. Since flora alone are not alone capable to against the humans, they partner with fauna to win the battle for their place on this planet.

Game Play
-This is a shooting game where the heroes of this game are flora and fauna. The enemies are the human’s equipment for example bulldozer and so on.
-At first level only flora will against the human, but later when the game stage getting harder animals too will join the flora force and against the humans.
-The weapon that flora will be use, is the poison plants and also some fruits such as durians and coconut.
-Once the heroes has destroyed all the enemys, then the game will precede to the next level. If the heroes get hit by the enemy, then the user should try again.

Objective
-To tell the user that flora and fauna are deserved a place on this planet.
-To inform user that we do not have the authority to destroy their life and habitat
-Create awareness about their importance.

Target Audience
-Kids (age9-13)
-People who admire naturals
-Animal lovers
-Pet Detectives

Features
-Has interesting sound effects
-Additional information about flora and fauna
-User friendly
-Video about impacts of nature extinct

Concept and ideation
-The concept of the game has been inspired from the game plants vs. zombie and the ideation from animation over the hedge, beast wars, motion film Ace Ventura and the happening. The animation over the hedge is about a small group of animals struggle on getting food due to their habitat destroyed and how they overcome that problem, while Ace Ventura is about a detective who wants to save animals from the bad guys. So the combination of both ideations has come to develop this game with the concept of plants vs. zombie. Plants vs. zombie are a strategy game where we should place the variety of plant for preventing the zombie from attack our house. The animation beast wars use for the animal character which will be used in nature vs. Homo sapiens game. The animal characters are based on that where it can transform to robotic animals.

-Reference for the concept and ideation;




Durian - Sweet inside but dangerous outside


Cambodian Rangers destroying forest




A wild tiger (game character)



eagle(symbol of fear)





Ace Ventura Poster






A scene from Ace Ventura







A scene from the happening








The happening poster









Plants vs Zombies game screen










plants vs zombies poster



beast wars poster



Over the hedge poster


A scene from Over the Hedge